Little about me..
I'm a 27-year-old guy from Helsinki, Finland. Games and game art are my passion. I especially like doing environment art and I consider myself mostly as an environment artist, but I do enjoy making all kinds of art for games.
Working as part of a team is something I enjoy and I'm always interested in finding new ways to work and to learn new techniques.
I'm proficient with..
3D Studio Max, Zbrush, Photoshop, After effects, Crazybump, UDK, Unity3D, Xnormal.
Typical next-gen game asset pipeline: Highpoly (Sub-D, hard surface/soft surface), baking maps using 3Ds Max/Xnormal, texturing with photoshop.
Bugbear Entertainment Ltd. (1/2012 - current)
3D environment art.
Anders Inno Games Inc. (12/2010 - 8/2011)
Modeling and texturing different types of environmental assets (tiling textures, modular environment assets, UDK shaders).
Supercell Oy (7/2010 - 11/2010)
Modeling modular buildings and interior props.
Turku University of Applied Sciences - Bachelor of culture and arts / Digital arts 2007-2011
Ingman School of Crafts and Arts - Visual artisan / Visual & media art 2002-2005
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Cell: +358 40 774 2708